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Potion of the Turtle Master

At a glance

Rarity
Rare
Usage / timing
Use Anytime
Stack limit
5

Effect

When consumed your movement range is reduced to Melee range and your damage thresholds get +2 per Tier until end of Scene.

Usage notes

Using a consumable typically doesn’t require a roll unless stated. Under pressure, the GM may call for an action roll.

About this consumable

As a downtime move, you can use Nether Wart and a Turtle Shell in a Brewing Stand to craft this potion. If this potion is combined with Redstone this now lasts until your next Rest; If combined with Gunpowder turns this potion into a throwable that gives the effect of whoever it lands on; If combined with Glowstone this potion becomes a Major potion; If combined with Dragon’s Breath this potion becomes a throwable that effects an area within Very Close range of where it landed and applies the effect to everyone within range for as long as they stay within the range.

Potion of the Turtle Master

Consumable

As a downtime move, you can use Nether Wart and a Turtle Shell in a Brewing Stand to craft this potion. If this potion is combined with Redstone this now lasts until your next Rest; If combined with Gunpowder turns this potion into a throwable that gives the effect of whoever it lands on; If combined with Glowstone this potion becomes a Major potion; If combined with Dragon’s Breath this potion becomes a throwable that effects an area within Very Close range of where it landed and applies the effect to everyone within range for as long as they stay within the range.

Feature

When consumed your movement range is reduced to Melee range and your damage thresholds get +2 per Tier until end of Scene.

Discussion

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