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Caravan

Tier
2
Type
Event
Difficulty
14
Impulses
Spook the horses Protect the Defenseless

Environment overview

The characters are travelling with a Caravan that comes under attack

Potential adversaries

Fowlbear Dire Wolf

Features

Passives

passive
—

Actions

action
  • I'll get the hammer...
    Fear 1

    Spend a Fear when an Adversary is within Close range of the caravan. The caravan becomes damaged where it is unable to move, requiring a short rest downtime action to repair. This may be done multiple times during an encounter.

    Questions
    • How did the creature damage the vehicle?
    • What tools will you need?
  • I've Been Here the Whole Time

    When no player characters are within Very Close range of a vehicle, two Masked Thieves appear within Very Close range of a vehicle. They have the hidden condition. Immediately spotlight them to steal something from one of the vehicles.

Reactions

reaction
  • Spooked

    One of the animals that are pulling the wagons is spooked by something that happens and breaks out of its reigns. Set a Countdown (3). The players must succeed at wrangling the creature before the countdown ends, or the animal is lost.

    Questions
    • How can you calm the creature?

About this environment

Caravan

Tier 2 Event

The characters are travelling with a Caravan that comes under attack

Impulses: Spook the horses, Protect the Defenseless

Difficulty: 14

Potential Adversaries: Fowlbear, Dire Wolf

Features

I'll get the hammer... - Action: Spend a Fear when an Adversary is within Close range of the caravan. The caravan becomes damaged where it is unable to move, requiring a short rest downtime action to repair. This may be done multiple times during an encounter.
  • How did the creature damage the vehicle?
  • What tools will you need?
I've Been Here the Whole Time - Action: When no player characters are within Very Close range of a vehicle, two Masked Thieves appear within Very Close range of a vehicle. They have the hidden condition. Immediately spotlight them to steal something from one of the vehicles.
Spooked - Reaction: One of the animals that are pulling the wagons is spooked by something that happens and breaks out of its reigns. Set a Countdown (3). The players must succeed at wrangling the creature before the countdown ends, or the animal is lost.
  • How can you calm the creature?

Discussion

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