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Collapsing Room

Tier
2
Type
Event
Difficulty
14
Impulses
Crush

Environment overview

The roof shakes and groans as it prepares to collapse

Potential adversaries

Undead Elementals

Features

Passives

passive
  • Imminent Collapse

    Start a countdown (6). When it reaches 0, each creature still in the room marks four Hit Points and becomes temporarily Restrained,and the room becomes inaccesible.

    Questions
    • What is causing the structure to collapse?

Actions

action
  • Falling Rocks
    Fear 1

    Spend a Fear to have target player make an Agility Reaction Roll. On a failure, they take 3d12 physical damage and become temporarily Restrained. On a success, they must mark a Stress

    Questions
    • How do you shelter yourself from the rocks?

Reactions

reaction

About this environment

A simple environment meant to pair with other more complicated enviroments or spice up a combat encounter. Alternatively just slap a progress countdown on it to represent escaping the collapsing area and call it a scene.

Collapsing Room

Tier 2 Event

The roof shakes and groans as it prepares to collapse

Impulses: Crush

Difficulty: 14

Potential Adversaries: Undead, Elementals

Features

Imminent Collapse - Passive: Start a countdown (6). When it reaches 0, each creature still in the room marks four Hit Points and becomes temporarily Restrained,and the room becomes inaccesible.
  1. What is causing the structure to collapse?
Falling Rocks - Action: Spend a Fear to have target player make an Agility Reaction Roll. On a failure, they take 3d12 physical damage and become temporarily Restrained. On a success, they must mark a Stress
  1. How do you shelter yourself from the rocks?

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.