Ice and Fire Cave
At a glance
Environment overview
A very cold cave, where adventurers must prove their wisdom
Potential adversaries
Features
Passives
passive-
Freezing
Countdown (12). Tick it down whenever PCs interact with a statue, or when a player makes an Action Roll. On a failure or a roll with Fear, you can use your move to tick it down an additional time. If the roll is both a failure and with Fear, you can tick it twice instead.
Once the countdown ends, a PC must mark a Stress whenever the countdown would tick down.
Questions- What effects does the cold have on the cave?
Actions
actionReactions
reaction-
Slippery
When a PC tries to move at normal speed further than Very Close, they must make an Agility or Finesse Roll. On a failure, they fall, without taking damage.
About this environment
Ice and Fire Cave
Tier 2 Traversal
A very cold cave, where adventurers must prove their wisdom
Impulses: Freeze adventurers, Reward intelligence
Difficulty: 12
Potential Adversaries: Heat Seeker, Mountain Beast
Features
- What effects does the cold have on the cave?
Ice and Fire Cave
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Ice and Fire Cave Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.