Lair of the Beast of Graenskovo
Designed by
At a glance
Environment overview
The lair of teh beast of Graenskovo.
Potential adversaries
Features
Passives
passive-
Familiar Hunting Grounds
The Beast has advantage on detecting invisible or hidden foes with foreign scents.
Actions
action-
Bloodcurling HowlFear 1
Spend a Fear when the Beast has the spotlight.
All PCs within Far range must make an Instinct Reaction Roll.
• On a failure, they gain the temporary condition Frightened until the end of the next GM turn.
• On a success with Fear, they are not Frightened but must mark 1 Stress as the howl rattles their bones.While a PC is Frightened, they have disadvantage on attacks against the Beast.
Reactions
reaction-
Formless Cloak
When the Beast takes damage, you may mark a Stress.
The Beast moves up to Close range. If it moves through a PC’s space, that PC must make a Strength Reaction Roll (15).
• On a failure, they gain the condition Grappled.
• While Grappled, the PC suffers half the damage dealt to the Beast (rounded down).The Beast cannot end this movement in an occupied space.
About this environment
A cavern of claw-scarred stone and matted fur. The air is heavy with musk and iron. Bones lie scattered in half-eaten rings. A massive wolfskin cloak hangs from stone hooks when not worn — yet it seems to breathe on its own. The den answers its master’s hunger.
Lair of the Beast of Graenskovo
Tier 2 Exploration
The lair of teh beast of Graenskovo.
Impulses: Isolate Prey, Trap wounded
Difficulty: 16
Potential Adversaries: The Beast, Dire wolves
Features
Lair of the Beast of Graenskovo
A cavern of claw-scarred stone and matted fur. The air is heavy with musk and iron. Bones lie scattered in half-eaten rings. A massive wolfskin cloak hangs from stone hooks when not worn — yet it seems to breathe on its own. The den answers its master’s hunger.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Lair of the Beast of Graenskovo Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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