Tense Party
Designed by
Environment overview
An event held between two rival factions where having fun seems more difficult than it should be.
Potential adversaries
Features
Passives
passive-
Distraction
Distracting the entire party to accomplish a clandestine goal requires a Progress Countdown (12).
Questions- What kind of entertainment can the party provide or what rumors can they start to keep wandering eyes busy?
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Rival Nobles
The PCs can find imperial subjects, vassals, and supplicants in the court, each vying for favor, seeking proximity to power, exchanging favors for loyalty, and elevating their status above others’. Some might be desperate to undermine their rivals, while others might even be open to discussions that verge on sedition.
Actions
action-
A Tempting Offer, Yes?Fear 1
Spend a Fear to present a PC with a golden opportunity or offer to satisfy a major goal in exchange for obeying or supporting a noble's scheme. The target must make a Presence Reaction Roll. On a failure, they must mark all their Stress or accept the offer. If they have already marked all their Stress, they must accept the offer or exile themselves from the feast. On a success, they must mark two Stress as they’re taxed by temptation.
Reactions
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Eyes EverywhereFear 1
On a result with Fear, you can spend a Fear to introduce a social adversary who takes notice of the PCs.
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Drunken Brawl
A PC can try to provoke the partygoers into a brawl with an Action Roll. This causes the Distraction Countdown to progress with each adversary they knock out. When a PC tries to move through the party while the fight persists, they must succeed on an Agility or Presence Roll or take 1d6+2 physical damage from a wild swing or thrown object. If they pick a fight with a guest, summon a number of nonlethal adversaries whose goal is to knock out the PCs.
Questions- Who started the fight?
- What will it take to stop it?
About this environment
Tense Party
Tier 1 Social
An event held between two rival factions where having fun seems more difficult than it should be.
Impulses: Adversarial Gossip, Tension ready to erupt in a brawl, Dangerous amounts of drinking
Difficulty: 12
Potential Adversaries: Bladed Guard, Courtier, Party Brawler
Features
- What kind of entertainment can the party provide or what rumors can they start to keep wandering eyes busy?
- Who started the fight?
- What will it take to stop it?
Tense Party
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Tense Party Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.