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Weakened Cave

At a glance

Tier
1
Type
Event
Difficulty
11
Impulses
Collapse Bury

Environment overview

A crumbling cave & reckless brutes.

Potential adversaries

Cave Ogre

Features

Passives

passive
  • Cave-in

    Countdown (6).

    When the PCs enter the cave, activate the countdown.

    It ticks down when a Cave Ogre uses its Rampage reaction.

    Each time it ticks down, choose a group within the cave to succeed on an Agility Reaction Roll or take 1d12 physical damage.

    When it triggers, the entrance becomes blocked. All PCs in the cave must succeed on an Instinct or Presence Roll or become Vulnerable until they clear a Stress or clear the cave-in.

    Questions
    • What goes through your mind as the ceiling begins to fall?
    • How do you attempt to clear your mind?
    • How did you attempt to dodge the rocks?

Actions

action

Reactions

reaction

About this environment

This environment is best paired with two cave ogres.

Weakened Cave

Tier 1 Event

A crumbling cave & reckless brutes.

Impulses: Collapse, Bury

Difficulty: 11

Potential Adversaries: Cave Ogre

Features

Cave-in - Passive: Countdown (6). When the PCs enter the cave, activate the countdown. It ticks down when a Cave Ogre uses its Rampage reaction. Each time it ticks down, choose a group within the cave to succeed on an Agility Reaction Roll or take 1d12 physical damage. When it triggers, the entrance becomes blocked. All PCs in the cave must succeed on an Instinct or Presence Roll or become Vulnerable until they clear a Stress or clear the cave-in.
  1. What goes through your mind as the ceiling begins to fall?
  2. How do you attempt to clear your mind?
  3. How did you attempt to dodge the rocks?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.