Grenade
Items
Designed by
At a glance
Item type
Other
Restrictions
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Effect
(Consumable) Pull the pin, count, and throw within Close range. All creatures within Very Close of where the grenade lands must make a Reaction Roll (14). Targets who fail take 2d10+5 physical damage, on a success target take half (round up).
About this item
The devil’s pineapple, and seeds of evil from the old war.
Equipment
Grenade
Other
The devil’s pineapple, and seeds of evil from the old war.
(Consumable) Pull the pin, count, and throw within Close range. All creatures within Very Close of where the grenade lands must make a Reaction Roll (14). Targets who fail take 2d10+5 physical damage, on a success target take half (round up).
Daggerheart Compatible. Daggerheart.com
Grenade
The devil’s pineapple, and seeds of evil from the old war.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Grenade Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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