Neutral
Lunir of the Moonveil
Motive:
Lunir of the Moonveil rarely appears within the Stillwood. It is seen as a blessing from the Gods whenever someone crosses their path. Lunir's power comes from stories and as such they cherish collecting stories from all those who cross into the Stillwood. While they are not harmful, if one was to deny them a story, they could trap said person within the Stillwood until a story is told.
A Tale of Wonder
Trigger: When a PC succeeds on a Presence Roll and tells Lunir a satisfying story.
Effect: All PCs within Very Close Range clear 1 HP and 1 Stress.
Not Without My Story
Trigger: When a PC refuses to tell Lunir a story, or fails a Presence Roll.
Effect: All PCs within Very Close range must mark a Stress. Lunir flies deeper into the Stillwood and the path that leads out of the wood disappears. All PCs must find Lunir in order to tell them a story if they ever want to find their way out.