JUGGERNAUT
Play the Juggernaut if you want to pulverize your opponents with crushing blows.
Rugged: Gain a permanent +3 bonus to your Severe damage threshold.
Overwhelm: When you succeed on an attack against a target, you can spend a Hope to throw the target within Close range or to force them to mark a Stress.
Surrounded: When you make an attack with a Melee weapon, you can spend any number of Hope to target an equal number of additional creatures within Melee range.
Eye for an Eye: Once per rest when an adversary within Melee range forces you to mark any number of Hit Points, you can mark a Stress to force them to mark the same number of Hit Points.
Pummeljoy: When you critically succeed on a Melee weapon attack, you gain an additional Hope, clear an additional Stress, and gain a +1 bonus to your Proficiency for that attack.
Not Done Yet: When you take Severe damage, you can gain a Hope or clear a Stress.