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Champion of the Great Phoenix

About these subclasses

You’ve died once, but death was restrained by the Great Phoenix that choose you to be his champion in this world.
You gained the power to controll the cleansing flames to erradicate all darkness from this world.
The path you walk is a dangetrous and unpleasent one, but your mission and duty is worth every sacrifice.

Designed for class

Seraph image
Core class
Seraph

Champion of the Great Phoenix

Spellcast Trait: Strength

Play the Champion of the Great Phoenix if you want to wield the power of sacred flame to destroy your enemies

Foundation
Blade of Eternal Flame: Blade of Eternal Flame: When you have equipped a weapon with range of Melee or Very Close, you can Spend a Hope to channel the Power of the Phoenix to cover the blade in sacred flame dealing an extra 2d8 fire damage on a successful attack.
Cry of the Phoenix: Cry of the Phoenix: Once per short rest, mark a target that will recive additional 1d10 damage from any source. You can Mark a Stress to target an additional adversary after defeating the current one.
Specialization
Blessed Fire: Blessed Fire: You gain expertise in controlling the Purifying flames of the Phoenix. Spend a Hope to remove 1d4 Stress from yourself or your companion and restore 1d4 Hit Points.
Flames of Combat: Flames of Combat: Once per long rest engulf yourself in the Flames of the Phoenix channeling your divine power activating the Blade of Flame, increasing its damage to 4d8 fire damage for 3 attacks.
Mastery
Rekindle the Flame: Rekindle the Flame: Once per combat when you drop to 0 Hit Points, Spend 3 Hope to Ressurect from Flames. This grants you half of your max Hit Points and removes all Stress.
Flame wounds: Flame wounds: After hitting an enemy with Blade of Eternal Flame, Mark a Stress to kindle the enemy's wounds dealing extra 2d8 fire damage.

Printable cards

Foundation / Specialization / Mastery
Seraph

Champion of the Great Phoenix

Foundation

SPELLCAST TRAIT: Strength

Blade of Eternal Flame: Blade of Eternal Flame: When you have equipped a weapon with range of Melee or Very Close, you can Spend a Hope to channel the Power of the Phoenix to cover the blade in sacred flame dealing an extra 2d8 fire damage on a successful attack.
Cry of the Phoenix: Cry of the Phoenix: Once per short rest, mark a target that will recive additional 1d10 damage from any source. You can Mark a Stress to target an additional adversary after defeating the current one.
Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Seraph

Champion of the Great Phoenix

Specialization

Blessed Fire: Blessed Fire: You gain expertise in controlling the Purifying flames of the Phoenix. Spend a Hope to remove 1d4 Stress from yourself or your companion and restore 1d4 Hit Points.
Flames of Combat: Flames of Combat: Once per long rest engulf yourself in the Flames of the Phoenix channeling your divine power activating the Blade of Flame, increasing its damage to 4d8 fire damage for 3 attacks.
Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Seraph

Champion of the Great Phoenix

Mastery

Rekindle the Flame: Rekindle the Flame: Once per combat when you drop to 0 Hit Points, Spend 3 Hope to Ressurect from Flames. This grants you half of your max Hit Points and removes all Stress.
Flame wounds: Flame wounds: After hitting an enemy with Blade of Eternal Flame, Mark a Stress to kindle the enemy's wounds dealing extra 2d8 fire damage.
Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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