Living Painter
Spellcast Trait: PresenceUse your painting skill to bring to life all sorts of things.
Drawn to Life: Spend a Hope to paint, and bring to life a creature. You may have a number of these creatures equal to your Presence trait. Once the creature fulfills its purpose, it disappears. The creatures you may choose from are listed here:
Fighter-When you make a successful attack roll, the Fighter adds your Rally die to the damage roll a number of times equal to your Presence Trait.
Tank-When you get hit with an attack, the Tank reduces damage by one Threshold a number of times equal to your Presence Trait.
Booster-You may give a creature within Close range a boost to their next roll equal to your Presence Trait a number of times equal to your Presence Trait.
Restful Painting: Once per session, when you take a rest, you may share the benefits of one activity you do with the entire party.
Empowered Drawing: Your list of Creatures from your Drawn to Life feature expands. You may now choose from the following:
Trap-Whenever a creature of your choosing moves within Very Close range of you, they must make a reaction roll (15). On a failure, they take 2d8 damage, and become temporarily restrained. Once the restrained condition is cleared, or the creature affected by it marks its last Hit Point, the Creature disappears.
Guide-The Guide gives you Advantage on Reaction rolls a number of times equal to your Presence Trait.
Reflector-Whenever you miss an attack roll, you may gain advantage on the attack a number of times equal to your Presence Trait.
Loot Maker: Once per session, Mark a Stress to paint a Common Consumable Item. The item then becomes real, and you may add it to your inventory.
Skilled Drawing: Your list of Creatures from your Drawn to Life feature expands. You may now choose from the following:
Helper-The Helper may assist a creature in Close range by giving them Hope, Clearing Stress, Clearing Armor, or Clearing Hit Points equal to your Presence Trait divided how they see fit. Once they do so, they disappear.
Sparkler-Whenever a creature of your choosing moves into Very Close range of you, they must make a reaction roll (16). On a failure, they are vulnerable. Once the vulnerable condition is cleared, or the creature affected by it marks its last Hit Point, the Creature disappears.
Wings-You may fly until you take Severe damage, you mark your last Hit Point, or until your next rest.
Fast Painter: You may now use your Restful Painting, and Loot Maker features twice per session.