Bounty Hunter
Art by Randy Vargas
Dead or Alive: You are aware when an adversary within Close range of you has exactly one Hit Point unmarked. Your attack rolls against these targets have advantage and can do lethal or non-lethal damage.
Not Going Anywhere: When you would force a target within Melee range to mark Hit Points from an attack, you may reduce the number of Hit Points they mark by 1 to make them temporarily Restrained.
Skilled Professional: You gain an Experience called Bring 'em In +3. Once per long rest, you may use this Experience without spending a Hope.
Wear Them Down: When you cause a target within Far range to gain the Restrained condition or succeed on an attack against a Restrained adversary, you force them to mark a Stress.
Incapacitation Contraption: Mark 2 Stress to make a target within Far range temporarily Restrained.
This One's On Me: When you decline Gold as a reward for a successful job, mission, or task, you gain 2 Familiarity with the Employer.