Essence of Death
Spellcast Trait: PresenceSpecialize in death and what comes after. Undead minions and souls are your bread and butter.
Throne action - Ectoplasmic Armor: While in your Necromantic Throne, you can make a Spellcast Roll (13). On a success, you or an ally within your Throne gains a temporary Armor slot. It is lost when they exit the Throne, you use this action again or the scene ends
Creature explosion: You can make your Necromantic Creation explode in a death nova. Make a Spellcast Roll to send it to a target point in range and destroy it. Every target within Very Close range of the point that you succeeded against takes 1D10 magic damage using your Tier. Add all remaining dice to the damage, then clear them.
Ectoplasmic Coating: Weave ectoplasm around weapons. You can target an ally within Melee range. Until next rest or you use this feature again, their weapons can do either physical or magic damage.
Deathly weakening: Spend a Hope to make a Spellcast Roll against a target within Far range. On a success, it is temporarily Restrained and Vulnerable.
Phantom Limbs: You use ectoplasmic material to grant yourself extra limbs. When you finish a rest, choose one option :
You can change weapon sets without marking a Stress
You can move to Far range without marking a Stress
You can fly
Throne Action - Death falls: While in your Necromantic Throne, you can make a Spellcast Roll (18). On a success, every adversary in your Throne you succeeded against takes Major damage and are temporarily Restrained. Your Throne then ends.