Phantom
Spellcast Trait: FinesseCall upon the powers of the ghostly realms to assist you in your roguish escapades.
Ghostly Assistance: After every rest, you may contact a ghost, and ask for their expertise, giving you a new Experience giving you a bonus equal to your Finesse Trait. You may only have one Experience like this at a time, and whenever you gain a new Experience, you get rid of your old Experience. The first time you mark your last Hit Point in a session, you may give up this Experience, and Clear Hit Points equal to your Finesse Trait.
Wails from the Grave: When you make a successful attack, Spend a Hope to force all creatures of your choice within Very Close range of the initial target to make a reaction roll (14). On a failure, they take d6 + your Tier Magic Damage.
Ghostly Lesson: You may use one Downtime Activity to give all creatures who rest with you your Ghostly Assistance Experience during a Long Rest, or give a number of creatures equal to your Finesse Trait who rest with you your Ghostly Assistance Experience during a Short Rest. Everyone who gains this Experience keeps it so long as you have it.
Piercing Wails: Your Wails from the Grave feature now extends to Close range, the reaction roll increases to (15), and they now take d8 + your Tier Magic Damage. Additionally, whenever a creature fails their reaction roll, you may Mark a Stress to force that creature to become temporarily vulnerable.
Ghostly Alliance: Whenever you use your Experience from your Ghostly Assistance feature and still fail, you may Mark a Stress to succeed. Additionally, when you use the ability to give up the Experience to Clear Hit Points, you may make a Spellcast Roll (20). On a success, you may keep the Experience.
Deafening Wails: Your Wails from the Grave feature extends to Far range, the reaction roll increases to (16), and they now take d10 + your Tier Magic Damage. Additionally, the initial target must also make the reaction roll.