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Perseverance

About these subclasses

For the Guardians that never give up. Wanted to make something close to a “second wind” feature.

Designed for class

Guardian image
Core class
Guardian
Perseverance

Perseverance

When the going gets tough, the tough preserve.

Foundation

Conditioning: Once per rest, when you would clear a Stress, clear an additional Stress.

Iron Grip: You can spend a Hope to gain advantage to restrain a creature of your size or smaller. Additionally you have advantage to hold onto things like rope or the edge of a cliff.

Specialization

Never Give Up: Once per long rest, you can clear Hit Points and Stress equal to your Tier, spread out as you like.

Mastery

Last Legs: If you have two or fewer Hit Points unmarked, you gain the following:

• +1 to your Proficiency

• +2 to your damage thresholds

Printable cards

Foundation / Specialization / Mastery
Perseverance
Guardian

Perseverance

Foundation

Conditioning: Once per rest, when you would clear a Stress, clear an additional Stress.

Iron Grip: You can spend a Hope to gain advantage to restrain a creature of your size or smaller. Additionally you have advantage to hold onto things like rope or the edge of a cliff.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Perseverance
Guardian

Perseverance

Specialization

Never Give Up: Once per long rest, you can clear Hit Points and Stress equal to your Tier, spread out as you like.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Perseverance
Guardian

Perseverance

Mastery

Last Legs: If you have two or fewer Hit Points unmarked, you gain the following:

• +1 to your Proficiency

• +2 to your damage thresholds

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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