Duelist
Spellcast Trait: PresenceBlade Flourish: Mark Stress to enter a Blade Flourish until the Scene ends or you take damage.
Gain Advantage on Agility rolls to move.
Gain Advantage on attacks unless the target marks Stress.
When you deal damage, deal extra damage equal to the target’s marked Stress.
Reputation: Spend 1 Hope when you meet someone to have them know of your exploits. Describe a feat tied to your reputation. Gain Advantage on your next Presence roll against them.
Parry: While in Blade Flourish, melee attacks made against you have Disadvantage unless the attacker marks Stress.
Lasting Impression: Whenever an adversary within Very Far range marks their last Stress, gain a Hope.
Decisive Strike: Once per adversary per Session, when an adversary marks one or more Hit Points from your attack while you are in a Blade Flourish, you may spend 1 Hope to increase that attack's damage severity and make them mark 1 Stress.