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Nosfa Clan • Lesta Clan

Subclass details

Nosfa Clan

Spell trait: Strength

Unleash the beast inside and revel in your bloodlust

Foundation
Tier 1

Feral Assault: You gain Claws as per the Katari Ancestry Feature.

You gain the Feral Assault Blood Power. When making an attack at Melee range, spend 1 Blood Token to use that same attack roll against an additional target within Melee. You can apply the effects of Blood Strike to both targets at the cost of an additional Blood Token.

Specialization
Tier 2

Apex Predator: You gain the Blood Lunge Blood Power. When targeting an Adversary at Far Range or closer, you can spend 1 Blood Token to immediately close the distance by lunging at them and attacking with a Melee weapon. If you use this ability to make a target mark their last Health Slot, you immediately gain +2 Blood Tokens. You can also apply the effects of Blood Strike to the target at the cost of an additional Blood Token.

Additionally, so long as you have three or more Blood Tokens in reserve, you gain Advantage on all Strength checks that involve breaking things, lifting heavy objects, or holding down other people.

Mastery
Tier 3

True Form: Spend 3 Blood Tokens to immediately assume your True Form. Until the end of the scene, you gain +1 Proficiency, +3 Evasion, and any Adversary who sees you must make a Reaction Roll with a DC of 15. Any who fail this roll are Frightened of you, meaning they cannot take any action that would cause them to move closer to you. While in your True Form, you cannot make any rolls that use Presence, whatsoever. Your True Form lasts until the end of the Scene or until you mark your last Health Slot.

Lesta Clan

Spell trait: Presence

Feed from the necks of your victims while they have a smile on their face…

Foundation
Tier 1

Mesmerizing Eyes: You gain the Enthrall Blood Power. Spend 1 Blood Token to target a living creature in melee range who can see you and share the same language as you and make a Spellcast Roll with a DC of 16. On a Success, the target is Charmed by you, meaning they cannot willingly attack you or impede you. This effect ends if you do anything to directly harm the target or until the end of the scene. For every Tier above you the target is, add +2 to the DC. For every Tier below you, subtract -2 to the DC. You can also spend additional Blood Tokens to decrease the DC by 2 for each Token.

Specialization
Tier 2

Eternal Gaze: You gain the Dominate Blood Power. Spend 1 Blood Token to make a target that has been Charmed by you obey a command of your choosing. This command must be said in only a single sentence. You cannot command a target to knowingly harm itself or its allies. Commands that would embarrass or humiliate the target require a Spellcast Roll of 12 to succeed. Failing this roll does not end the Charmed effect, but the Blood Token is still spent regardless.

Additionally, so long as you have three or more Blood Tokens in reserve, you gain Advantage on all Presence checks that involve charming or deceiving other people.

Mastery
Tier 3

Create Thrall: As a Rest Action, you can take a willing or Charmed target within Close Range and spend 3 Blood Tokens to make said target your Thrall. Thralls are permanently Charmed by you, obey your commands faithfully, and can be directed to fight alongside you in battle. You can only ever have one Thrall at a time, though you can end the Thrall effect at any time if you want a new Thrall. If you ever directly harm your Thrall, the effect ends. However, you can Feed on your Thrall without ending the effect.

Printable cards

Foundation / Specialization / Mastery
Arch-Vampire

Nosfa Clan

Foundation

SPELLCAST TRAIT: Strength

Feral Assault: You gain Claws as per the Katari Ancestry Feature.

You gain the Feral Assault Blood Power. When making an attack at Melee range, spend 1 Blood Token to use that same attack roll against an additional target within Melee. You can apply the effects of Blood Strike to both targets at the cost of an additional Blood Token.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arch-Vampire

Nosfa Clan

Specialization

Apex Predator: You gain the Blood Lunge Blood Power. When targeting an Adversary at Far Range or closer, you can spend 1 Blood Token to immediately close the distance by lunging at them and attacking with a Melee weapon. If you use this ability to make a target mark their last Health Slot, you immediately gain +2 Blood Tokens. You can also apply the effects of Blood Strike to the target at the cost of an additional Blood Token.

Additionally, so long as you have three or more Blood Tokens in reserve, you gain Advantage on all Strength checks that involve breaking things, lifting heavy objects, or holding down other people.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arch-Vampire

Nosfa Clan

Mastery

True Form: Spend 3 Blood Tokens to immediately assume your True Form. Until the end of the scene, you gain +1 Proficiency, +3 Evasion, and any Adversary who sees you must make a Reaction Roll with a DC of 15. Any who fail this roll are Frightened of you, meaning they cannot take any action that would cause them to move closer to you. While in your True Form, you cannot make any rolls that use Presence, whatsoever. Your True Form lasts until the end of the Scene or until you mark your last Health Slot.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arch-Vampire

Lesta Clan

Foundation

SPELLCAST TRAIT: Presence

Mesmerizing Eyes: You gain the Enthrall Blood Power. Spend 1 Blood Token to target a living creature in melee range who can see you and share the same language as you and make a Spellcast Roll with a DC of 16. On a Success, the target is Charmed by you, meaning they cannot willingly attack you or impede you. This effect ends if you do anything to directly harm the target or until the end of the scene. For every Tier above you the target is, add +2 to the DC. For every Tier below you, subtract -2 to the DC. You can also spend additional Blood Tokens to decrease the DC by 2 for each Token.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arch-Vampire

Lesta Clan

Specialization

Eternal Gaze: You gain the Dominate Blood Power. Spend 1 Blood Token to make a target that has been Charmed by you obey a command of your choosing. This command must be said in only a single sentence. You cannot command a target to knowingly harm itself or its allies. Commands that would embarrass or humiliate the target require a Spellcast Roll of 12 to succeed. Failing this roll does not end the Charmed effect, but the Blood Token is still spent regardless.

Additionally, so long as you have three or more Blood Tokens in reserve, you gain Advantage on all Presence checks that involve charming or deceiving other people.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arch-Vampire

Lesta Clan

Mastery

Create Thrall: As a Rest Action, you can take a willing or Charmed target within Close Range and spend 3 Blood Tokens to make said target your Thrall. Thralls are permanently Charmed by you, obey your commands faithfully, and can be directed to fight alongside you in battle. You can only ever have one Thrall at a time, though you can end the Thrall effect at any time if you want a new Thrall. If you ever directly harm your Thrall, the effect ends. However, you can Feed on your Thrall without ending the effect.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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