Warden of Decay
Spellcast Trait: InstinctPlay the Warden of Decay if you want to wield the forces of decay and rot.
Aura of Rot: Once per rest, mark a Stress to create an area of decay within Very Close range that is centered around and follows you. When adversaries within the area mark any amount of Hit Points they must mark a Stress. This area lasts until you take Severe damage or the scene ends.
Festering Wounds: When you force an adversary within your “Aura of Rot” to mark 2 or more Hit Points, you can make them Withered, giving them a -2 penalty to their attack rolls and Difficulty. You can only have one adversary Withered at a time.
Putrid Sacrifice: When you make a damage roll, you can mark a Hit Point to add +1 to your Proficiency.
Deteriorate: Your “Aura of Rot” feature now extends to Close range and you can now have up to two creatures Withered at a time.
Cycle of Life and Death: When you force an adversary to mark their last Hit Point, you can clear a Hit Point and a Stress or regain a spent use of your “Aura of Rot” feature.