Warden of The New World
Spellcast Trait: PresenceAdd different effects to your Beastform.
Brighten: When you Beastform, you may choose to add the following ability:
Brighten: Mark a Stress to add 1d4 to your Evasion. If the attack still succeed, you may deal 1d6 magic damage to the attacking creature. You may Mark an Additional Stress to deal d6 magic damage using your proficiency instead. Additionally, you emit light within Very Close range.
Slumber: Once per Long Rest, you may perform a Short Rest Downtime move outside of a Rest.
Projectile: When you Beastform, you may choose to add the following ability:
Projectile: You may make an attack within Close range. On a success, you deal d8 + 7 damage using your proficiency of either Physical, or Magic damage, your choice.
Double Impact: Whenever you make a weapon attack, you may Mark a Stress to target another creature within your weapon's range.
Slam: When you Beastform, you may choose to add the following ability:
Slam: Spend a Hope to force all creatures within Very Close range to make a Strength reaction roll (16). On a failure, they take d20 + your level physical damage using your proficiency. On a success, they take half.
Lasting Impact: When you make a successful weapon attack, Spend a Hope to force the target to make a reaction roll (16). On a failure, whenever the creature takes damage, they take additional damage equal to one die of your weapon's die a number of times equal to your Presence Trait.