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Flask of Endless Water

At a glance

Trait
Finesse
Range
Close
Damage
d6+6
Burden
One-Handed
Tier
Tier 2
Weapon slot
Secondary
Damage type: Physical

Weapon feature

Endless Water
The Flask of Endless water can produce an unlimited supply of water from within the confines of the bottle. Aside from the high pressure sprays that deal damage, the Flask of Endless water can be used to produce the following effects: **Splash**: The player may mark one stress to produce one gallon of water. **Fountain**: The character may mark two stress to produce five gallons of water. **Geyser**: The player may mark three stress to produces 30 gallons of water that blasts forth in a line up to Close range. Anyone hit with the geyser must succeed on a reaction roll (DC 13) or take d6+12 damage (determined by proficiency), and the target is knocked anywhere within a Close range in a straight line and gains the Vulnerable condition. Instead of a creature, any unattended object weighing under 200lbs can be knocked over/pushed by the geyser.

About this weapon

An ornate, stoppered decanter with crystal blue reliefs, emblazoned with a swirling watery motif.

Flask of Endless Water

Tier 2 Physical Weapon (Secondary)

An ornate, stoppered decanter with crystal blue reliefs, emblazoned with a swirling watery motif.

Trait: Finesse Range: Close Damage: d6+6 phy
Burden: One-Handed

Feature

Endless Water: The Flask of Endless water can produce an unlimited supply of water from within the confines of the bottle. Aside from the high pressure sprays that deal damage, the Flask of Endless water can be used to produce the following effects: **Splash**: The player may mark one stress to produce one gallon of water. **Fountain**: The character may mark two stress to produce five gallons of water. **Geyser**: The player may mark three stress to produces 30 gallons of water that blasts forth in a line up to Close range. Anyone hit with the geyser must succeed on a reaction roll (DC 13) or take d6+12 damage (determined by proficiency), and the target is knocked anywhere within a Close range in a straight line and gains the Vulnerable condition. Instead of a creature, any unattended object weighing under 200lbs can be knocked over/pushed by the geyser.

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