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Light Machine Gun

At a glance

Trait
Agility
Range
Far
Damage
d8+3
Burden
Two-Handed
Tier
Weapon slot
Damage type: Physical

Weapon feature

Stabilizer
When you are Prone, you stabilize your shot, granting advantage on your next attack with this weapon. Entering or exiting Prone requires half your movement.

About this weapon

Jam: When an attack fails with Fear, the weapon jams. The jam can be cleared by either spending a full turn without moving or acting, or by marking a Stress.

Equipment

Light Machine Gun

Two-Handed

Jam: When an attack fails with Fear, the weapon jams.

Stabilizer
When you are Prone, you stabilize your shot, granting advantage on your next attack with this weapon. Entering or exiting Prone requires half your movement.
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