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Suckersword

Weapons Designed by Sheldon Runkey • Art by Alderdoodle

At a glance

Trait
Knowledge
Range
Melee
Damage
d8+3
Burden
Two-Handed
Tier
Tier 1
Weapon slot
Primary
Damage type: Magic

Weapon feature

Tastes of Danger
Lick the blade, tasting the amber copper candy like flavor after striking an opponent and drawing blood. When you do so, you learn the vulnerabilities, resistances, and immunities of the last hit target.

About this weapon

Must be equipped by a Bloodhunter or other Blood based magic user.

This blade consists of a scorpion, cast in amber candy, reinforced with magical energy. Its flavor is a slightly spicey copper with a hint of sweet ginger.

Additional Features:
Anytime you use the Tastes of Danger feature you are additionally made aware of the local areas crop harvesting status. (IE: Planting, Maturing, or Harvesting)

If you lick the blade after attacking an adversary with toxic bodily fluids, your DM may impose a condition, or damage on a failed Difficulty 12 Strength roll.

Suckersword

Tier 1 Magical Weapon (Primary)

Must be equipped by a Bloodhunter or other Blood based magic user.

This blade consists of a scorpion, cast in amber candy, reinforced with magical energy. Its flavor is a slightly spicey copper with a hint of sweet ginger.

Additional Features:
Anytime you use the Tastes of Danger feature you are additionally made aware of the local areas crop harvesting status. (IE: Planting, Maturing, or Harvesting)

If you lick the blade after attacking an adversary with toxic bodily fluids, your DM may impose a condition, or damage on a failed Difficulty 12 Strength roll.

Trait: Knowledge Range: Melee Damage: d8+3 mag
Burden: Two-Handed

Feature

Tastes of Danger: Lick the blade, tasting the amber copper candy like flavor after striking an opponent and drawing blood. When you do so, you learn the vulnerabilities, resistances, and immunities of the last hit target.

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