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The Fighter

Classes Designed by Regina Nox • Art by Regina Nox

About this class

As the Fighter, you are like a Ferris Wheel on the battlefield: what goes up must come down, and your actions and choices can turn the tide of a physical fight on its head.

Domains

Core domain
Valor
Core domain
Splendor
Core domain
Blade

Starting stats

Evasion
11
Hit points
5

Hope feature

Not On My Watch
Spend 3 Hope to force an adversary within Very Close range of an ally to reroll an attack or damage roll.

Class features

  • Camaraderie

    Your unwavering bravery is a rallying point for your allies. You can initiate a Tag Team Roll one additional time per session.

  • Unwavering Resolution

    When you fail a roll with Fear, you gain a Hope.

  • Attack of Opportunity

    If an adversary within Melee range attempts to leave that range, make a reaction roll using a trait of your choice against their Difficulty. Choose one effect on a success, or two if you critically succeed:

    They can’t move from where they are.
    You deal damage to them equal to your primary weapon’s damage.
    You move with them.

Class items

  • A necklace with the symbol of the deity you believe in
  • Daggerfield College Student ID

Character questions

Background prompts

Connection prompts

Discussion

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