Necromancy
Spellcast Trait: KnowledgeSecond Circle — Shambling Corpse: You can summon Shambling Corpses using your Second Circle.
Hunger of the Grave: Make a Spellcast Roll against a target within Far range. On a success, your Shambling Corpses move to attack the target, dealing 5 physical damage for each Shambling Corpse before returning to you. One Shambling Corpse then disappears.
Grim Harvest: When an adversary within Far range marks its last Hit Point, you can summon one Shambling Corpse without marking a Stress.
Third Circle — Ghosts: You can summon Ghosts using your Third Circle.
Ghostly Protectors: While you have any Ghosts summoned, your Evasion has a +1 bonus as they swirl around you in protection.
Spectral Terror: Make a Spellcast Roll against a target within Far range. On a success, one of your Ghosts flies to the target to scare it, causing it to mark a Stress. That Ghost then disappears.
Fourth Circle — Death Knight: You can summon one Death Knight at a time using your Fourth Circle.
Deathly Warrior: When you succeed on an attack roll with Hope, you can instead succeed with Fear, causing your Death Knight to rush your target, add 2d12 to the attack’s damage, and then return to you.
Knightly Bulwark: When you take Severe damage, the Death Knight takes one of the Hit Points instead and then disappears.