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Harpy

Ancestries Designed by FiendLock • Art by Veronika Dobrzhanska

At a glance

Typical size
Medium (5-6 feet)
Typical lifespan
~120 years
Features
Wings / Talons

Ancestry overview

Harpies are winged humanoids with talons on their hands, bird-like legs, and a body more or less covered in feathers.

Top feature

Wings
You can fly. While flying, mark a Stress to move up to Far range without making an Agility Roll.

Bottom feature

Talons
The talons on your feet can grab onto things within Melee range. Mark a Stress to use your talons as an Agility Melee weapon that deals d12 physical damage using your Proficiency.

Physical characteristics

Sharp teeth Taloned hands and feet Light or heavy feathering Winged backs Long ears

Examples / variants

Beastly harpies Less beastly harpies Vibrantly colored harpies

About this ancestry

Harpies are winged humanoids with talons on their hands, bird-like legs, and a body more or less covered in feathers.

They average around 5-6 feet in height, which can change depending on their posture. Harpies' wings can be positioned on their back or replace their hands, the latter of which does little to hinder their handling of items, as their bird-like legs are equally dexterous. Though all harpies have the legs and wings of birds, the rest of their features can appear more or less beastly depending on their parentage. Some have fully or partially humanoid faces with a covering of feathers on parts of their body, while others appear as humanoid birds of various species altogether, indiscernible from their animal brethren at first glance.

Harpies are freedom-loving and independent folk who relish in the joy of flying and exploring the skies. Flamboyant and proud of their plumage, they maintain it with care and love. Many adorn themselves with accessories and piercings from their collection of shiny items, which they constantly seek to expand.

Ancestry

Harpy

Harpies are winged humanoids with talons on their hands, bird-like legs, and a body more or less covered in feathers.

Wings: You can fly. While flying, mark a Stress to move up to Far range without making an Agility Roll.

Talons: The talons on your feet can grab onto things within Melee range. Mark a Stress to use your talons as an Agility Melee weapon that deals d12 physical damage using your Proficiency.

Quill Icon Veronika Dobrzhanska
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