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About this product

Toll of the River is a complete folk horror short adventure for Daggerheart, designed for 3–6 players and a GM. Perfect as a standalone session or as a drop-in arc for an ongoing campaign, it blends atmospheric storytelling with tense bargains, haunting environments, and a climactic solo boss battle.

Inside you’ll find:

  1. A full 5-act adventure spanning village intrigue, marshland traversal, sunken shrines, and the Cathedral of the Maw.
  2. Unique environments built for custom gameplay, including:
  3. The Endless Marshes – an endless, sprawling
  4. The Ledger Wall – a psychological trial etched with the names of debtors.
  5. Custom adversaries like River Eels, Thorned Carp Swarms, Wharf Lurkers, and the monstrous Bramble Maw himself, each with mechanics inspired by Daggerheart’s SRD.
  6. The Binding Rite, a high-stakes ritual event that can weaken or seal Bramble Maw, but only at terrible cost.
  7. Alternative endings that hinge on player choices: slay, bind, serve, or bargain with the Maw.
  8. Session Zero & Death options, including new bargain-driven mechanics that let PCs make fateful deals at the edge of death.
  9. Expanding the Campaign guidance, showing how Bramble Maw’s influence, bargains, and corruption can ripple outward into your world.

This one-shot is dripping with folk horror atmosphere, fog-choked rivers, fungal corruption, and the suffocating weight of bargains made in desperation. Whether your players fight to free Greymoor or sell their souls for survival, the river always remembers.

Format: 50+ pages, print-ready PDF.

System: Daggerheart (Darrington Press)

Playtime: 1–5 sessions

“Stronger debts deserve stronger teeth.”

Toll of the River

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Luke Driscoll (Driscoll Delights)
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What’s included

Custom Death Option
Thematic death option to provide players should they perish during this campaign
Custom Community Card
A thematic community card fitting the setting of the campaign
5 Act Narrative
Includes 5 distinct acts, with unique settings, multiple options for replayability with different groups.
Adversaries and Environments
Fully fleshed out adversaries and environments to make running this module very smooth but with a lot of added flexibility to build the narrative with your table.
Handcrafted by a Human

The creator indicated this product was made with no AI assistance.

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