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Damask Marauder Band

Adversary overview

A crew of cackling killers relishing in chaos and plunder.

Stat block

Tier
2
Type
Horde
Difficulty
14
HP
6
Stress
4
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
21
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Long Knife
Range: Melee
Damage: 2d8+5
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Horde (2d4+2)

    When the Band has marked half or more of their HP, their standard attack deals 2d4+2 physical damage instead.

Actions

Reactions

  • Sadistic Laughter

    When a target of the Band’s attack marks 2 or more HP, you can Mark a Stress to make all targets within Very Close Range lose a Hope. If a target is not able to Lose a Hope, they must instead Mark 2 Stress.

Evolutions

Motives & tactics

Surround Gang up Divide and conquer

Experiences

Damask Marauder Band

Tier 2 horde (6/HP)

A crew of cackling killers relishing in chaos and plunder.

Motives & Tactics: Surround, Gang up, Divide and conquer

Difficulty: 14 | Thresholds: 10/21 | HP: 6 | Stress: 4

ATK: +1 | Long Knife: Melee | 2d8+5 Physical

Experience: —

HP:

STRESS:

Features

Horde (2d4+2) - Passive: When the Band has marked half or more of their HP, their standard attack deals 2d4+2 physical damage instead.
Sadistic Laughter - Reaction: When a target of the Band’s attack marks 2 or more HP, you can Mark a Stress to make all targets within Very Close Range lose a Hope. If a target is not able to Lose a Hope, they must instead Mark 2 Stress.

Discussion

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