Chase Sequence
Environment overview
PCs chasing adversaries
Potential adversaries
Features
Passives
passive-
Chase
Start countdown(6):
-
Critical Success, flawlessly tackled adversary(s).
-
Success with Hope, reduce countdown by (2).
-
Success with Fear, reduce countdown by (1).
-
Failure with Hope, increase countdown by (1).
-
Failure with Fear, increase countdown by (2).
Questions- How does PCs catching up or losing the Adversaries?
- Describe the consequence of Failure.
-
Actions
action-
TossingFear 1
Spend a fear, having an adversary(s) tossing something at PC. Roll Agility to dodge. On failure, PC gets disadvantage.
Questions- What are they tossing at PC?
-
Knock overFear 1
Spend a fear, having an adversary(s) knocking something over, blocking the PCs way. Roll Agility to jump over. On failure, increase countdown by (2) and PC mark a stress.
Questions- What did they knock over?
-
Shoot/ThrowFear 1
Spend a fear, having an adversary shoot/ throw a harming object at PC. Roll Agility to dodge. On failure, PC takes 1d10 damage.
Questions- What weapon are they using?
Reactions
reactionAbout this environment
Chase Sequence
Tier 1 Traversal
PCs chasing adversaries
Impulses: Run away from PCs
Difficulty: 13
Potential Adversaries: Thugs, Assassins, Mercenaries
Features
Critical Success, flawlessly tackled adversary(s).
Success with Hope, reduce countdown by (2).
Success with Fear, reduce countdown by (1).
Failure with Hope, increase countdown by (1).
Failure with Fear, increase countdown by (2).
- How does PCs catching up or losing the Adversaries?
- Describe the consequence of Failure.
- What are they tossing at PC?
- What did they knock over?
- What weapon are they using?
Chase Sequence
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Chase Sequence Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.