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About this class

Domains

Core domain
Sage
Homebrew domain
Dread

Starting stats

Evasion
10
Hit points
6

Hope feature

Witch’s Charm
When you or an ally within Far range fails an action roll, you can spend 3 Hope to change it into a success with Fear instead.

Class features

  • Hex

    Mark a Stress to temporarily Hex a target within Far
    range. While Hexed, the target gains a penalty to their
    damage rolls and Difficulty equal to your tier. The
    maximum number of creatures you can Hex at one time is
    equal to your Spellcast trait.

  • Once per long rest during a moment of calm, you can
    commune with an ancestor, a deity, a spirit, or an
    otherworldly being. Ask them a question, then roll a
    number of d6s equal to your Spellcast trait. Choose one of
    the results and reference the chart below for the effect.

    Roll Effect
    1-3 - You taste a flavor, smell a scent, or feel a sensation relevant to the answer.
    4-5 - You hear sounds or see a vision relevant to the answer.
    6 - You psychically experience a scene relevant to the answer as if you were there.

Class items

  • A small, harmless pet
  • a scrying stone

Character questions

Background prompts

Connection prompts

Discussion

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