Alchemist
Spellcast Trait: KnowledgeSustains the Himself with Potions and Charms
Vials of Potion: Every Rest you gain 6 Vials of Potions. A Vial can be handed out and drank or administered which either Clears a Hit Point or Stress
Every Rest you reset the number of Vials back to 6
Crackling Potion: Mark a Stress or Spend a Vial of Potion Token to make a Spellcasting Roll to a Target within Close. On a Success the creature must mark 1d4 Stress. On higher level you roll a number of d4s base on your Proficiency and take the highest
Bomb Potion: Spend a Hope or Spend a Vial of Potion Token Make a Spellcast Roll on a target within Close. On a Success deal 1d6+5 magical damage increased by your Proficiency. On a success with Hope you also deal damage to all Enemies within Very Close as long as the Attack Roll Hits
Armor Weave: You may use a Vial of Potion to clear an armor slot
Bio Chemist: Each Vial of Potions now can unmark 2 Hit Point or Stress instead of 1
Crackling Potion now Rolls 1d4+1 Stress
Bomb Potion now Rolls d10+5 damage