"Espirimancers are a rare sight on the roads, for most of them have been shunned by their community, hunted for a reward, or even sometimes massacred on sight.
Why? Because they toy with death itself, and they indulge in the forbidden arts of soul harvesting. It just so happens that most communities tend to prefer having their loved ones cared for and respected long after their final repose.
They adhere to a variety of spiritual funeral ceremonies to do so, and so they see in Espirimancers people who would steal their beloved of their eternal rest by reaping their soul away on their last breath!
But here’s the thing: they’re not always wrong."
The Espirimancer Class introduces new ways of playing a scholarly magic user, through the use of forbidden spells and dangerous rituals. Espirimancers deal with the souls of the dead in various ways:
- Crystalomancers follow the Stone Tradition of condensing the captured souls into gemstones that they can then exploit to your benefit… or, you know, just sell for profit.
- Manamancers follow the Fire Tradition of directly fueling their magical powers with the fleeting essence of the dead.
You will find the complete description of the Class and its Subclasses on the first three pages of the PDF, a page with all printable cards, and adapted Character sheets, including two sidecars to help play the Subclasses. You will also get a package of individual cards as JPG for on-screen use.
The Class uses the Anima Domain, sold separately. Available as a Bundle with the Domain.
Check out my interview on the Bard & Raven channel to get a glimpse of that Class!