Dreadweapon
Spellcast Trait: StrengthWield a cursed weapon for greater power against your foes.
Cursed Weapon: Select one of your starting weapons to be your Cursed Weapon. This weapon can never be unequipped and adds your Strength to all damage rolls made with it. You can mark a Stress to double this bonus or make a second attack roll against an additional adversary within range.
Malicious Accuracy: Your weapon seeks to fulfill its purpose. If your attack roll is just below your target’s difficulty (such as a 12 on a 13) you succeed against them.
Advanced Cursed Weapon: Your curse grows stronger, increasing all damage rolls made with your cursed weapon by your next highest trait alongside your Strength. You can mark a Stress to double this bonus or make a second attack roll against an additional adversary within range.
Dismal Thirst: Clear a marked Hit Point when you deal Major damage to an adversary. If you deal Severe damage, clear 2 instead.
Legendary Cursed Weapon: Your curse writhes and festers within your weapon. Add your three highest traits including your Strength to all damage rolls made with your cursed weapon. You can mark a Stress to double this bonus or make a second attack roll against an additional adversary within range.
Vorpal Accuracy: Your weapon rejects failure. When you fail an attack roll with Hope, instead of gaining that Hope you can spend it to reroll your Fear Die on that attack as a d20.