Medium
Spellcast Trait: InstinctReveal lost or hidden truths through the words of spirits.
Mortal Lore: Once per long rest, spend a Hope to channel a creature who has passed away and have them impart their knowledge in a specific field. When you do so, choose one trait to increase by your proficiency until you take a long rest.
Helpful Spirits: When you are attempting to locate a target that is hidden or obscured, make a Spellcast Roll (13) to ask nearby spirits for help. On a success with Hope, they reveal your target to you. On a success with Fear, they can only tell you its general location.
Veil of the Grave: Spirits protect you from immediate danger. You can not be sneaked up on and you add your Instinct to all reaction rolls. If you succeed, become Hidden until you make an action roll.
Occult Communion: Take either the Divination or Premonition domain cards. If you already have both of these cards, take an Arcana domain card of your level or lower that you do not already have.
Pale Seance: Once per long rest, spend a Hope to see the world the way spirits see. You see through any magical deception, hidden things become obvious to you, and you can feel the vitality of living creatures within Close range.
Mortal Ambassador: Gain an additional use of either your Divination or Premonition domain cards per long rest.