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Spellblade

Classes Designed by Omnitarian • Art by TomeOfCrows

About this class

Spellblades wield steel and magic in perfect harmony. Many ancient traditions exist to train Spellblades, requiring dedicated practitioners to hone both their body and mind. This combination of explosive magic and weapon mastery is useful for only one purpose: war. The choice of why they fight and when is a heavy burden placed on all Spellblades.

Domains

Core domain
Arcana
Homebrew domain

Starting stats

Evasion
11
Hit points
6

Hope feature

Rechannel
Spend 3 Hope to clear all of your marked Mana Stress.

Class features

  • Martial Magic

    Your Spellcast trait is your primary weapon's trait.

  • Mana Stress

    Certain Spellblade features require marking Mana Stress. Mana Stress is identical to Stress, but should be marked in a visually distinct way on your character sheet. When you rest, clear an amount of marked Mana Stress equal to your spellcast trait (no downtime move needed).

  • Enhancement

    Mark a Mana Stress to Enhance a physical weapon with magic until your next rest. While Enhanced, you can increase its range to Close, and its attacks deal both phy and mag damage.

Class items

  • A piece of elemental-suffused jewelry or a lump of engraved pewter

Character questions

Background prompts

  1. What is more important, talent or training?
  2. What is the warning sign you are losing control of your power?
  3. When do you choose not to fight?

Connection prompts

  1. What unassuming source did you teach me is a potent source of mana?
  2. Before we met, I fought something that you feared. What was it?
  3. What was our first handshake?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.