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Gladiator • Swashbuckler

Designed for class

Freelancer
Homebrew class
Freelancer
Gladiator

Gladiator

Art by John Hass

Foundation

Inner Strength: Once per long rest, you may mark 3 Stress to gain 3 Confidence.

Press the Advantage: Once per scene when you succeed on an attack against an adversary within Very Close range, you may spend any number of Confidence. You add a d4 to the damage roll for each Confidence spent.

Specialization

Not Out Yet: When you have no Confidence, you can't take more than Major damage.

Roar of the Crowd: When you are participating in a duel, contest, or game that is being spectated by a crowd, you are energized by their applause. During this event:

  • When you roll a success with Hope, it is a critical success.

  • When you roll a failure, it is always with Fear.

Mastery

Stand Back Up: Once per scene when you take Major damage, you may gain up to 6 Confidence.

Never the Underdog: You may use your Press the Advantage feature as many times per scene as you wish.

Swashbuckler

Swashbuckler

Art by Kieran Yanner

Foundation

To the Victor, the Spoils: When you cause an adversary to mark their last Hit Point, you gain a Confidence.

Winning Smile: Once per scene, you may spend any number of Confidence when you make a Presence Roll. You gain a bonus to the result equal to the number of Confidence spent.

Specialization

Riposte: Once per scene when an adversary within Melee range fails an attack against you, you may force them to mark a Hit Point as you parry.

Sleight of Hand: Once per scene during a game of chance, you may spend a Hope to change the result of one die to any result you want.

Mastery

Self-Assuredness: When you take a long rest, set your Confidence to 4 instead.

Overconfidence: When you have 6 Confidence, you add +10 to your damage rolls instead.

Printable cards

Foundation / Specialization / Mastery
Blade domain icon Wealth domain icon
Gladiator
Freelancer

Gladiator

Foundation

Inner Strength: Once per long rest, you may mark 3 Stress to gain 3 Confidence.

Press the Advantage: Once per scene when you succeed on an attack against an adversary within Very Close range, you may spend any number of Confidence. You add a d4 to the damage roll for each Confidence spent.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blade domain icon Wealth domain icon
Gladiator
Freelancer

Gladiator

Specialization

Not Out Yet: When you have no Confidence, you can't take more than Major damage.

Roar of the Crowd: When you are participating in a duel, contest, or game that is being spectated by a crowd, you are energized by their applause. During this event:

  • When you roll a success with Hope, it is a critical success.

  • When you roll a failure, it is always with Fear.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blade domain icon Wealth domain icon
Gladiator
Freelancer

Gladiator

Mastery

Stand Back Up: Once per scene when you take Major damage, you may gain up to 6 Confidence.

Never the Underdog: You may use your Press the Advantage feature as many times per scene as you wish.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blade domain icon Wealth domain icon
Swashbuckler
Freelancer

Swashbuckler

Foundation

To the Victor, the Spoils: When you cause an adversary to mark their last Hit Point, you gain a Confidence.

Winning Smile: Once per scene, you may spend any number of Confidence when you make a Presence Roll. You gain a bonus to the result equal to the number of Confidence spent.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blade domain icon Wealth domain icon
Swashbuckler
Freelancer

Swashbuckler

Specialization

Riposte: Once per scene when an adversary within Melee range fails an attack against you, you may force them to mark a Hit Point as you parry.

Sleight of Hand: Once per scene during a game of chance, you may spend a Hope to change the result of one die to any result you want.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blade domain icon Wealth domain icon
Swashbuckler
Freelancer

Swashbuckler

Mastery

Self-Assuredness: When you take a long rest, set your Confidence to 4 instead.

Overconfidence: When you have 6 Confidence, you add +10 to your damage rolls instead.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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