Eldritch Possessed Hulk
Designed by
Adversary overview
A ritually summoned Eldritch entity bound within a mortal host, driven by a ravenous will to corrupt, consume, and unravel all that crosses its path.
A variant of the Patchwork Zombie Hulk, reskinned as an Eldritch horror, and tied closer to the Eldritch Sewer Ritual (Event – Environment).
Stat block
Standard attack
Features
Passives
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Unstable
For each Conduit Priest that is destroyed, the Possessed Hulk marks an additional HP.
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Flailing Appendages
When the Possessed Hulk makes a standard attack, they can attack all targets within Very Close range.
Actions
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Another to Consume
When the Possessed Hulk is within Very Close range of a corpse, they can incorporate it into themselves, clearing an HP and a Stress.
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Tormented Screamsstress 1
Mark a Stress to cause all PCs within Far range to make a Presences Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.
Reactions
Motives & tactics
Experiences
- Intimidation +2
- Consume Everything +2
Eldritch Possessed Hulk
Tier 1 solo
A ritually summoned Eldritch entity bound within a mortal host, driven by a ravenous will to corrupt, consume, and unravel all that crosses its path.
Motives & Tactics: Consume, Flail, Hunger, Terrify
Difficulty: 13 | Thresholds: 8/15 | HP: 10 | Stress: 3
ATK: +4 | Too Many Appendages: Very Close | 1d20 Physical
Experience: Intimidation +2, Consume Everything +2
HP:
STRESS:
Features
Eldritch Possessed Hulk
A variant of the Patchwork Zombie Hulk, reskinned as an Eldritch horror, and tied closer to the Eldritch Sewer Ritual (Event – Environment).
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Eldritch Possessed Hulk Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.