Fal Thaysis, the Corruptor Phase 2
Adversary overview
A shapeless mass of tar, smoke, thorns, and fangs contorts erratically amid a din of thunderous booms and shrill maniacal laughter.
To be paired with the Ritual Binding environment. Once defeated, Ritual moves to Phase 3.
Stat block
Standard attack
Features
Passives
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Relentless (2)
This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
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Being of Corruption
All the Corruptor's attacks are considered both physical and magical.
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Now, I'm Angry
Fal Thaysis' standard attack targets all PCs in Close range.
Actions
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Corruptfear 2
Spend 2 Fear to target a PC within Close range. If that PC has no Hope, they cross off a Hope slot as their body and mind become corrupted. Have them describe how their body or mind changes. If they cross of their last Hope slot, they must make a death move.
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Howl of Anguishfear 1
Spend a Fear and mark a Stress to emit a scream of otherworldly despair. All PCs in Far range must roll their duality dice. If their Fear die value is higher, they lose a Hope and you gain a Fear.
Reactions
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Backlash
Any time a Corrupted Spawn is defeated, the Corruptor becomes temporarily Restrained and Vulnerable.
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Invoke Inner Darknessstress 1
When the Corruptor makes a successful attack against a PC, mark a Stress to change their Fear die to a d20 until they succeed with Hope.
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Momentum
When this adversary makes a successful attack against a PC, you gain a Fear.
Motives & tactics
Experiences
- Corruptor of Nature +2
Fal Thaysis, the Corruptor Phase 2
Tier 1 solo
A shapeless mass of tar, smoke, thorns, and fangs contorts erratically amid a din of thunderous booms and shrill maniacal laughter.
Motives & Tactics: Corrupt
Difficulty: 12 | Thresholds: 9 / 16 | HP: 4 | Stress: 3
ATK: +3 | Thorny Tendrils: Close | 1d10+4 Physical
Experience: Corruptor of Nature +2
HP:
Stress:
Features
Relentless (2) – Passive: This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
Being of Corruption – Passive: All the Corruptor's attacks are considered both physical and magical.
Now, I'm Angry – Passive: Fal Thaysis' standard attack targets all PCs in Close range.
Corrupt – Action: Spend 2 Fear to target a PC within Close range. If that PC has no Hope, they cross off a Hope slot as their body and mind become corrupted. Have them describe how their body or mind changes. If they cross of their last Hope slot, they must make a death move.
Howl of Anguish – Action: Spend a Fear and mark a Stress to emit a scream of otherworldly despair. All PCs in Far range must roll their duality dice. If their Fear die value is higher, they lose a Hope and you gain a Fear.
Backlash – Reaction: Any time a Corrupted Spawn is defeated, the Corruptor becomes temporarily Restrained and Vulnerable.
Invoke Inner Darkness – Reaction: When the Corruptor makes a successful attack against a PC, mark a Stress to change their Fear die to a d20 until they succeed with Hope.
Momentum – Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Fal Thaysis, the Corruptor Phase 2
To be paired with the Ritual Binding environment. Once defeated, Ritual moves to Phase 3.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Fal Thaysis, the Corruptor Phase 2 Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.