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Hemovain

Classes Designed by Dagger Dog Dad • Art by pinterest

About this class

I really enjoyed the first version of the Bloodhunter Order of the Lycan subclass that played around with the idea of giving a player a transformation as part of a class design. I actually think the newer version of this subclass is way less interesting than the one where you got a transformation as part of the class design. So I decided to make a blood domain based class that focused on the “blood curses” that give them a transformation card and increased social abilities with monstrous consequences. A social predator who feeds on desire, emotion, and vitality. Play the Hemovain if you want to embrace a monstrous transformation, manipulate primal desires, and prey upon the vulnerable. The subclasses explore obtaining the Vampire transformation, a custom Siren transformation from the beginning of the game. I will link that transformation here: https://heartofdaggers.com/homebrew/transformations/siren-3/

Domains

Core domain
Grace
Homebrew domain
Blood (07/09/26)

Starting stats

Evasion
12
Hit points
6

Hope feature

Supernatural Resilience
Spend 3 Hope when you would mark 2 or more HP from an attack to reduce the amount marked to 1 instead.

Class features

  • Pheromonal Command

    When a creature within Very Close range becomes Vulnerable or Bloodied (at half its HP or fewer), you can mark a Stress to force it to make a Reaction Roll (13). On a failure, choose one command below. The creature follows the command until the end of its next Spotlight.

    Approach: The creature moves up to Very Close range toward you.
    Flee: The creature moves up to Far range away from you.
    Drop: The creature drops one object it is holding.
    Stop: The creature cannot move until the end of its next Spotlight.
    Kneel: The creature falls Prone.
    Stay: The creature cannot willingly move farther from its current position.
    Speak: The creature answers one simple question truthfully, to the best of its knowledge.

    A command cannot directly cause a creature to harm itself or another creature.

  • Sanguine Instinct

    You can sense the presence of creatures within Very Close range that are Vulnerable, Bloodied, or have 1 HP remaining.

Class items

  • A keepsake from your first supernatural hunt.
  • An object tied to the person you were before your transformation.

Character questions

Background prompts

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Connection prompts

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Discussion

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