A Tier 1 Duet Adventure Frame for Daggerheart
A dome of ice has sealed off a mining town deep in the snow-packed mountains. Destroying it will require braving a duty-bound sun dragon, catastrophic dire moose, and troublesome cultists while crossing frozen wilderness to deliver a magic ember before the sun rises, and the only chance of getting there in time is aboard a haunted, steam-powered snowmobile: the Have Mercy.
This is a compact, themed toolkit designed to help GMs quickly start a game of Daggerheart. It provides core elements for running a one-shot for a single player, including:
- player-facing questions that include them in establishing the adventure background
- a vehicle handout with player customization options
- an exciting opening scene
- descriptive moments to support immersion
- suggestions for spending Fear outside of combat
- ready-to-use NPCs and encounters that can be dropped in as needed
- stat blocks for all referenced environments and adversaries
The included environments and adversaries are also available in the Heart of Daggers Homebrew Vault.
Two Ways to Play
In addition to the adventure frame itself, which is designed for GMs who prefer improvisational play, for GMs who prefer more structure there is a one-page adventure that combines elements of the adventure frame with the 5 Room Dungeon format.
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Cover image art by Graham MacCormack.
This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com. There are no previous modifications by others.
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No AI was used in the creation of this product.