Stalker Construct
A wolf-like mechanical construct designed to protect a facility
Motives & Tactics: Defend territory, Subdue intruders, Surround, Trail
Designed by
A wolf-like mechanical construct designed to protect a facility
Stalker constructs, manufactured by the Ossuary Corporation to guard their facilities, are often the first automata in an area to be corrupted by the smelting plague. They pose a wicked threat to reclamation teams, as their harpoons would be deadly even without the possibility of transmitting the plague.
If the Stalker makes a successful standard attack and another Stalker Construct is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.
Mark a Stress to make an attack against a target within Close range. On a success, deal 2d4+2 direct physical damage and make them Restrained.
Tier 1 skulk
A wolf-like mechanical construct designed to protect a facility
Motives & Tactics: Defend territory, Subdue intruders, Surround, Trail
Difficulty: 11 | Thresholds: 7/9 | HP: 4 | Stress: 3
ATK: +2 | Claws: Melee | 1d6+3 Physical
Experience: Attuned Senses +3
HP:
STRESS:
A wolf-like mechanical construct designed to protect a facility
Motives & Tactics: Defend territory, Subdue intruders, Surround, Trail
Stalker constructs, manufactured by the Ossuary Corporation to guard their facilities, are often the first automata in an area to be corrupted by the smelting plague. They pose a wicked threat to reclamation teams, as their harpoons would be deadly even without the possibility of transmitting the plague.
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No subclasses available.
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