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Animated Smothering Rug

Adversary overview

An unassuming rug that might attack any creature that steps on them.

As a GM, you can choose whether to give the Grappled/Restrained condition to a PC after making a successful attack.

Stat block

Tier
1
Type
Solo
Difficulty
14
HP
8
Stress
2
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
9
Major Damage — Mark 2 HP Major
Mark 2 HP
14
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Smother
Range: Melee
Damage: 1d8+3
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Damage Transfer

    While the Rug has a target grappled/restrained, it cannot perform that action on another target. Additionally, whenever it takes damage, the damage is halved and the creature it is grappling/restraining also takes the same damage.

Actions

  • Grappling Smother
    fear 1

    Spend a Fear to Grapple a target the Rug succeeds against. The PC can make a DC13 Strength Roll to end the grappled condition. Until the effect ends, the target cannot see and is restrained and suffocating. Until the grappled condition ends, the target takes an additional 1d8+2 physical damage each GM spotlight.

Reactions

Motives & tactics

Smother Grapple Bind

Experiences

Animated Smothering Rug

Tier 1 solo

An unassuming rug that might attack any creature that steps on them.

Motives & Tactics: Smother, Grapple, Bind

Difficulty: 14 | Thresholds: 9/14 | HP: 8 | Stress: 2

ATK: +2 | Smother: Melee | 1d8+3 Physical

Experience: —

HP:

STRESS:

Features

Grappling Smother - Action: Spend a Fear to Grapple a target the Rug succeeds against. The PC can make a DC13 Strength Roll to end the grappled condition. Until the effect ends, the target cannot see and is restrained and suffocating. Until the grappled condition ends, the target takes an additional 1d8+2 physical damage each GM spotlight.
Damage Transfer - Passive: While the Rug has a target grappled/restrained, it cannot perform that action on another target. Additionally, whenever it takes damage, the damage is halved and the creature it is grappling/restraining also takes the same damage.

Discussion

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