Deputy
Adversary overview
A sun-baked lawman with a shiny badge and a quicker trigger finger than conscience.
A sun-baked lawman with a shiny badge and a quicker trigger finger than conscience.
Stat block
Standard attack
Features
Passives
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Lawman
PCs who openly defy this adversary draw immediate attention.
Actions
Reactions
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Momentum
When this adversary makes a successful attack against a PC, you gain a Fear.
Motives & tactics
Experiences
- Local Knowledge +3
Deputy
Tier 1 ranged
A sun-baked lawman with a shiny badge and a quicker trigger finger than conscience.
Motives & Tactics: Arrest, Make it through the day, Pin down, Profit
Difficulty: 11 | Thresholds: 4/8 | HP: 4 | Stress: 3
ATK: +2 | Revolver: Far | 1d6+2 Physical
Experience: Local Knowledge +3
HP:
STRESS:
Features
Deputy
A sun-baked lawman with a shiny badge and a quicker trigger finger than conscience.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Deputy Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.