Baron Vane – Mechanized Mafia Boss
A giant Orc with a cybernetic eye and a metal claw for an arm
Motives & Tactics: Get his money, Punish betrayers, Avoid the law, Our muscle
A giant Orc with a cybernetic eye and a metal claw for an arm
A huge, cybernetically enhanced Orc mafia boss.
Vane can not be Pushed or moved against his will
Targets within Far range cannot benefit from Hidden or Invisibility against Vane. Vane can not be blinded.
Vane snaps his massive claw at a target in Close range. Deals 2d12 physical damage. The target must make a Agility reaction roll, on a failure they are temporarily restrained and must make a Strength reaction roll before they can take an Action and remove the Restrained condition. If a creature is Restrained in this way, you can not use this attack.
Taking a mighty swing, Vane attacks all targets within Close range. All targets must succeed on an Agility reaction roll or take 4d6 physical damage.
When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.
When a target moves beyond Very Close range of Vane you may Mark a Stress. You can then make a Hydraulic Snap against the target. This attack is made at disadvantage, and damage from this attack is halved.
Tier 2 solo
A giant Orc with a cybernetic eye and a metal claw for an arm
Motives & Tactics: Get his money, Punish betrayers, Avoid the law, Our muscle
Difficulty: 16 | Thresholds: 16/22 | HP: 6 | Stress: 5
ATK: +5 | Wrecking Claw: Very Close | 2d12+4 Physical
Experience: Nobody Double Crosses Me +3, Cybernetics Online +3
HP:
STRESS:
A giant Orc with a cybernetic eye and a metal claw for an arm
Motives & Tactics: Get his money, Punish betrayers, Avoid the law, Our muscle
A huge, cybernetically enhanced Orc mafia boss.
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No subclasses available.
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