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Arcanist

Classes Designed by Diamond_Gabe123

About this class

To most, magic is either a fickle gift of the blood or a life’s work of dusty ink. To an Arcanist, these are simply two halves of a broken, volatile whole. One moment, they are calculating the specifics of a spell, and the next they are unleashing a volley of magic without a second thought. Their power is ever-shifting, beautiful, unpredictable, and devastating to anyone caught in the eye of their storm.

The Arcanist is a class without a fixed Spellcast trait. Instead, it switches frequently with features gained for each one. The two subclasses, Harmonist and Discordant, allow you to choose if you want to lean into making each Spellcast trait and it’s features stronger, or focus on swapping more often for better effects. They are a strong class, but can be unpredictable in what they can manage to do in any given moment. If they can line up their abilities with their situation, though, they will be devastating.

Domains

Core domain
Arcana
Core domain
Codex

Starting stats

Evasion
11
Hit points
5

Hope feature

Focus the Surge
Spend 3 Hope to empower your next spellcast roll. Choose one of the following: Add 1d8 + Knowledge to the Spellcast Roll; Add d8 + Instinct to the spell's damage using your Proficiency

Class features

  • Resonance

    You do not have a fixed Spellcast Trait from your subclass. Instead, it switches between surges of Knowledge and Instinct. You gain access to the features of your active surge. At the start of each session, and after a rest, choose:
    - Surge of Logic: Your Spellcast trait is Knowledge
    - Focused: You may re-roll 1s and 2s on your Hope die.
    - Surge of Power: Your Spellcast trait is Instinct
    - Nimble: Your evasion is increased by +1

    After you succeed at a Spellcast roll, your surge automatically switches. Additionally, you may mark a Stress to switch it at any time. You may only ever be under the effects of one surge at a time.

  • Arcane Reach

    All of your spells have their ranges increased by one step, to a max of Very Far range.

Class items

  • Paper and ink
  • A Kaleidoscope

Character questions

Background prompts

  1. There was a time your Resonance switched at the worst possible time. What was was it, who got hurt, and what did you learn from it?
  2. What is the reason you have access to such opposing forms of magic? Were you born this way, or did an external source have a say in the matter?
  3. The warring magics within you impact much of your life - in what way is this especially true?

Connection prompts

  1. What part of my magic do you prefer the most?
  2. You once asked me to do something for you. What was it? Did I succeed?
  3. There is one thing you cannot do, that I have asked of you. What is it?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.