Rattlesnatcher
A skeletal sailor with more arms than usual.
Motives & Tactics: Capture lives for the Bonewaker, Gang up, Feign true death
Designed by
A skeletal sailor with more arms than usual.
A skeletal sailor with more arms than usual.
This adversary is from the Night of the Bonewaker adventure starter by Almost Bedtime Theater.
When two or more Rattlesnatchers are within Melee range of the same target, all of their attacks against that target have Advantage.
Make a standard attack. On a success, the target does not take damage but does become temporarily Restrained and marks 1 Stress.
If all of the Rattlesnatcher’s HP are marked but there are still active adversaries in the scene, roll a d6. On a 6, the Rattlesnatcher re-forms with all HP cleared.
Tier 1 standard
A skeletal sailor with more arms than usual.
Motives & Tactics: Capture lives for the Bonewaker, Gang up, Feign true death
Difficulty: 11 | Thresholds: 5/8 | HP: 4 | Stress: 3
ATK: 0 | Club: Melee | 1d6+2 Physical
Experience: Net Wielder +2
HP:
STRESS:
A skeletal sailor with more arms than usual.
Motives & Tactics: Capture lives for the Bonewaker, Gang up, Feign true death
A skeletal sailor with more arms than usual.
This adversary is from the Night of the Bonewaker adventure starter by Almost Bedtime Theater.
—
—
—
—
No subclasses available.
Answer any of the following, or create your own.
—
Ask one of the following, or improvise.
—
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.