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Necromancer

Classes Designed by Chapo the Dog • Art by Nikiforovich Dmitry Martynov, public domain

About this class

Necromancers are mages who wield power over life and death itself. They can mend flesh and bone, wither foes with corrupting magic, and reanimate the dead to serve their will. Feared and misunderstood, necromancers are often outlawed in civilized lands and many of them conceal their craft or retreat to the fringes of society to avoid scrutiny.
Their motivations vary – some seek forbidden knowledge buried with the dead, others crave an army of obedient undead. Regardless of their goals, necromancers share a common creed—no truth is too dark, no magic too profane. To them, death is not an end, but a doorway to ultimate understanding.

Domains

Core domain
Splendor
Homebrew domain
Dread

Starting stats

Evasion
10
Hit points
6

Hope feature

Bolster Undead
Spend 3 Hope to empower an Undead Servant within Far range. It gains a +1 bonus to its Evasion and damage thresholds and adds a d6 to its damage rolls until either you or the Servant mark any number of Hit Points, or until your next rest. If you do not have an active Undead Servant, mark a Stress to conjure one within Close range. Describe how it enters the scene. This conjured Servant is bolstered.

Class features

  • Attuned to Death

    You can sense the presence of corpses and undead creatures within Close range. You can "find a corpse" as a bonus downtime move.

  • Undead Servant

    Make a Spellcast Roll (13) on a mostly intact corpse within Close range. On a success, mark a Stress to turn the corpse into an undead creature under your control. The Undead Servant has no will of its own, only understands simple instructions, and cannot communicate but obeys all your commands to the best of its ability. You can only have one Undead Servant at a time. The Servant lasts until it is destroyed or you may dismiss it at any time. In both cases it crumbles to dust and you need a new corpse to create a new Servant. When you level up your character, choose a level-up option for your Undead Servant as well. These improvements apply to all Undead Servants you raise. You cannot use an undead adversary to create an Undead Servant.

  • Creating Your Undead Servant

    Step 1: Describe your Servant.
    What corpse did you use to raise it? What does it look like now? Is it more like a zombie or skeleton or maybe a ghoul or something else entirely? Give it a name and sketch a picture of it, if you wish, but don't get too attached.
    Step 2: Fill in their Evasion.
    At level 1, Undead Servants start with 10 Evasion. Write this on your sheet.
    Step 3: Determine their Experiences.
    You Undead Servant will have two Experiences, each at a +2 bonus. The first is shared by all the Servants you raise and should reflect your character's distinct brand of necromancy. The second is unique to each Servant and should reflect the type of corpse used to create it.
    Step 4: Pick their attack and write their damage die.
    Describe how your Servant deals damage and record it on your sheet. At level 1, your Servant has a d6 damage die and their range is Melee.

  • Using Your Undead Servant

    Spellcast Rolls, Hope, and Experience:
    Make a Spellcast roll to command your Undead Servant to take action. Spend a Hope to add a relevant Servant Experience to the roll. On a success with Hope, you gain advantage on your next action roll if it builds on their success.
    Movement and Attacking with your Undead Servant:
    Your Servant can move within its Close range as part of its action. Use a Spellcast roll to command it to move further. To make an attack with your Undead Servant, make a Spellcast roll against the target's Difficulty. On a successful attack, the Undead Servant uses your Proficiency and their damage die. If it needs to make a reaction roll, use your Spellcast trait.
    Damage and Stress:
    Undead Servants have Hit Points and are unable to mark Stress. Any time it would mark a Stress, it marks a Hit Point instead. Once it marks its last Hit Point, it is destroyed utterly and does not receive a death move. Its damage thresholds are as follows
    Major=your character level plus your Knowledge
    Severe=double its Major threshold plus your tier
    At level one, it has 3 Hit Points. Undead Servants cannot clear marked Hit Points by any method.

  • Leveling Up Your Undead Servant

    When you level up your character, choose one available option for your Undead Servant from the list below and mark it on your sheet:
    -Skilled: your Servant gets a +1 bonus to one of their Experiences.(Choose up to 3 times)
    -Commune with the Dead: once per rest, during a quiet moment you can use your Undead Servant as a conduit to commune with dead spirits. You may gain a Hope or clear a Stress. (Choose once)
    -Fortified: when your Servant takes damage, you can mark one of your Armor slots to reduce the number of Hit Points it would mark by 1. (Choose once)
    -Ferocious: increase your Servant's attack range or damage die by one step. (Choose up to 3 times)
    -Tough: your Servant gains an additional Hit Point and its Major damage threshold increases by 1 (which increases its severe threshold by 2). (Choose up to 3 times)
    -Die for the Master: when you mark your last Hit Point, you call your Undead Servant to rush over and sacrifice itself to save you. Roll a number of d6s equal to the unmarked Hit Points it has and mark them. If any roll a 6, your Servant takes the hit for you. Clear your last Hit Point and return to the scene. If you have multiple Servants, only one can use this ability. (Choose once)
    -Quick: your Undead Servant gains a +2 bonus to their Evasion. (Choose up to 3 times)

Class items

  • A bone talisman or a tome of rituals you are trying to decipher.

Character questions

Background prompts

  1. How did you discover that you can raise the dead? Who was the first corpse you raised?
  2. What knowledge are you seeking that you are sure the dead can reveal to you?
  3. What steps have you taken to hide your activities? What have you had to do to avoid or silence onlookers?

Connection prompts

  1. Why do you trust me, knowing what I can do?
  2. What question do you have for someone who has died that I promised I would help you find the answer to?
  3. What skill are you helping me improve on?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.