An adventure arc for use in the campaign frame of Balza'ab. Designed for Tier 1 adventurers. Features an exciting escape suitable to begin an adventure in media res, using touchstones such as Indiana Jones.
Following an earthquake, the characters must investigate a strange facility that has been revealed. But their progress is hampered by a dangerous cult, as well as whatever still lurks in the darkness of the abandoned chambers...
This adventure can be used as an inciting incident before an ongoing campaign, or as a stand-alone adventure for beginner players.



