This unit generates the unique resources "Ascension" (max 3) and "Thread" (max 5).
Gain 1 Ascension on self whenever this unit transfers Thread on self to another unit.
Gain 1 Ascension on self whenever this unit spends Thread on others.
Gain 1 Ascension on self whenever this unit has marked a total of 6 Stress.
Gain 1 Ascension on self when this unit has marked all Stress.
For every 1 Ascension on self, gain +1 Attack Modifier (max 3).
For every 1 Ascension on self, deal 2 extra damage (max 6).
At maximum Ascension on self, deal magical damage instead of physical damage, and increase range of "I lead the flock" to Far.
Gain 1 Thread on self whenever this unit marks an HP.
Gain 1 Thread on self each time an allied unit is defeated.
Gain 1 Thread on self whenever an allied Horde takes damage.
Gain 2 Thread on self after this unit uses the feature, "Cast in violet, crowned in gold." (stacks with other sources)
Transfer 1 Thread on self to its target when this unit makes a successful attack against an enemy unit, even if the wound is reduced to Nothing (max 1 on other targets).
For every 1 Thread on self, raise all damage thresholds on self by 1 (max 5).
For every 1 Thread on self, raise Difficulty by 1 (max 3).