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Aether Anarchist

Classes Designed by EXP • Art by Anna Brogowski

About this class

In the world of Thelione there is a mystical, enigmatic force that lies within all things. This energy is called Aether and those who learn to wield it gain access to the Aether Domain. Some grow to channel the chaos into a physical manifestation and form a weapon infused with entropy…

DO YOU LIKE RANDOM TABLES! CONTROL THE CHAOS WITH MORE DICE OR LET IT RUN WILD!

Download the official class and domain PDF here: https://www.drivethrurpg.com/en/product/557506/aether-anarchist-exp-aether-domain-class?affiliate_id=4738976

Domains

Core domain
Bone
Homebrew domain

Starting stats

Evasion
10
Hit points
5

Hope feature

Redo
Spend 3 Hope to repeat the last effect rolled on the Capacitance table.

Class features

  • Aetherial Arsenal

    You can channel the Aether from within forming or enhancing any weapon. While you wield this weapon you may add your Spellcasting Trait to damage rolls.

  • Capacitance

    You gain a pool of d12 dice called Aether Dice. On a Failed roll with Fear, you can place a d12 on this card, adding the die to the pool. You start each session with a number of Aether Dice equal to your Spellcasting Trait. When you make an attack roll, you can spend an Aether Die, rolling it on the capacitance table. At the end of each session, clear any unspent Aether Dice on this card.

    CAPACITANCE TABLE
    Aether Die Roll Result
    1 - Remove a Fear
    2 - All creatures within close range are restrained
    3 - Resistance to the next instance of damage
    4 - All creatures within close are pulled one stage closer
    5 - Allies within very close range gain a Hope
    6 - All creatures within close are pushed one stage farther
    7 - Creature hit marks a stress
    8 - Gain evasion equal to number of HP enemy marks until next time an attack misses you
    9 - Creature hit is poisoned
    10 - Swap positions with a target within Far range
    11 - All creatures within Very Close clear one HP
    12 - Roll 2 additional times

Class items

  • The hilt/handle of a broken weapon or a birthmark somewhere visible.

Character questions

Background prompts

  1. How did your powers first manafest? What mark has that left on you?
  2. What weapon(s) shaped your soul?
  3. Who/What drives you to master this power?

Connection prompts

  1. How does seeing my power make you feel?
  2. I once asked what your weapon meant to you. Whats the story, and how did it affect our bond?
  3. What about you inspires me?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.